our blog posts

  • another NIPS paper for PROWLER.io researchers!

    Our researchers will present a fifth paper at NIPS 2017.

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  • PROWLER.io has
    three research Papers accepted to AAAI!

    PROWLER.io does it again! We will present three research papers at the February 2018 AAAI conference in New Orleans.

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  • Principled AI:

    Technical mission statement on Principled AI by PROWLER.io chairman Prof. Carl Edward Rasmussen

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  • AI tools for automated game testing

    Matthew, David and Haitham send our agents on a bug hunt to demonstrate how AI can help game developers save time and resources.

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  • Tuneable Artificial Intelligence

    Felix, Jordi and Haitham use a gaming example to introduce a powerful new tool for tuning AI

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  • NIPS 2017 accepts four research papers from PROWLER.io!

    PROWLER.io is off to the 31st Annual Conference on Neural Information Processing Systems with four research papers (two as presentations).

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  • Probabilistic
    models underpin principled AI

    Team leader James outlines Probabilistic Modelling's approach to principled decision making.

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  • A toolbox of principled learning paradigms

    Reinforcement Learning team leader Haitham explains the diversity of learning paradigms used by PROWLER.io

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  • Social AI: a principled decision making paradigm, by Enrique Muñoz de Cote

    Multi-agent Systems team leader Enrique outlines how PROWLER.io is using game theory to help AI agents work together.

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  • PROWLER.io sponsors the Machine Learning Tutorial series

    PROWLER.io is proud to sponsor the…

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  • Sparse GPs: approximate the posterior, not the model

    James Hensman, with thanks to Marc…

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  • How to save
    billions in game development?

    By Vishal Chatrath Gaming will…

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